Challenger MBT XI
Loading Create variant…
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 90t
- Role
- Sniper
- Intro
- 3062 FedCom Civil War
- Rules
- Standard
- Cost
- 17.57M C-bills
- Move
- Armor
- 250 pts
ER Medium LaserGauss Rifle ×2C3 Master Unit
Battle Value
1,830by skill
Point Value
46

Technical Readout: TR:3058U · Record Sheets: RS:3058Uu-I
Compare this unitXI
Challenger MBT
PV46
TP: CVSZ: 4TMM: 0MV: 6"t
ROLE: Sniper
Damage
S (+0)
4
M (+2)
4
L (+4)
4
Heat not tracked

Special , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 82Skill 1 73Skill 2 64Skill 3 55Skill 4 46Skill 5 41Skill 6 36Skill 7 31Skill 8 26
Availability by era
6 eras · 7 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 4,227 |
| G1 | 2 | 3,697 |
| G2 | 3 | 3,074 |
| G3 | 4 | 2,416 |
| G4 | 5 | 1,830 |
| G5 | 6 | 1,574 |
| G6 | 7 | 1,409 |
| G7 | 8 | 1,244 |
| G8 | 8 | 1,171 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Armor & loadout
EnergyBallisticSupport
Front: 57 front
Right: 50 front
Left: 50 front
Turret: 57 front
Rear: 36 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | F | 1 | |
| Bal | T ×2 | 2 | 4 t ammo in B |
| SupC3 Master Unit | B | 1 | |
| electronicsTargeting ComputerIS | B |
Systems & manufacturers
Challenger MBT variants (6)
X Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities AMS, FLK1/1/1, IF1, REAR0*/-/-, SRCH, TUR(3/3/3, AMS, FLK1/1/1, IF1) Introduced 3057 Battle value 1,710 Point value 44
XI current variant Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities C3M, MHQ5, SRCH, TAG, TUR(3/4/4) Introduced 3062 Battle value 1,830 Point value 46
XII Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, ECM, IF1, MHQ1, SRCH, TUR(4/5/4, IF1) Introduced 3065 Battle value 1,851 Point value 49XVc Role Sniper Tech base Inner Sphere Rules Experimental Alpha Strike abilities FLK1/1/1, IF2, SRCH, TUR(3/3/3, FLK1/1/1) Introduced 3075 Battle value 1,894 Point value 44XIVs Role Juggernaut Tech base Inner Sphere Rules Advanced Alpha Strike abilities AMS, FLK1/1/1, IF0*, REAR0*/-/-, SEAL, SRCH, TOR1/1/-, TUR(3/3/2, AMS, FLK1/1/1, IF0*) Introduced 3077 Battle value 1,512 Point value 41Mk. XV Role Sniper Tech base Inner Sphere Rules Advanced Alpha Strike abilities FLK1/1/1, SRCH, TUR(3/4/3, FLK1/1/1) Introduced 3081 Battle value 1,724 Point value 40