Centaur 3
- Type
- Protomech
- Tech
- Clan
- Mass
- 5t
- Role
- Striker
- Intro
- 3065 FedCom Civil War
- Rules
- Standard
- Cost
- 751.7K C-bills
- Move
- Armor
- 15 pts
ER Medium Laser
TR:3060 · Record Sheets: RS:3060u
Compare this unitBattle Value
238by skill
Point Value
12
Armor & Loadout
Energy
Head: 2 front
Torso: 5 front
Right Arm: 2 front
Left Arm: 2 front
Legs: 4 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | T | 1 | |
| otherEI Interface | BD |
Systems & Manufacturers
3
Centaur
PV12
TP: PMSZ: 1TMM: 0MV: 12"
ROLE: Striker
Damage
S (+0)
1
M (+2)
1
L (+4)
0
Heat not tracked

Special
Critical hits
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 20Skill 1 18Skill 2 16Skill 3 14Skill 4 12Skill 5 11Skill 6 10Skill 7 9Skill 8 8
Availability by era
2 eras · 6 factions
Centaur variants (5)
Centaur Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities IF0* Introduced 3060 Battle value 192 Point value 112 Role Scout Tech base Clan Rules Standard Alpha Strike abilities — Introduced 3063 Battle value 154 Point value 10
3 current variant Role Striker Tech base Clan Rules Standard Alpha Strike abilities ENE Introduced 3065 Battle value 238 Point value 12
4 Role Striker Tech base Clan Rules Standard Alpha Strike abilities — Introduced 3071 Battle value 228 Point value 14Z Role Missile Boat Tech base Clan Rules Experimental Alpha Strike abilities IF0*, MCS Introduced 3072 Battle value 179 Point value 11