Brutus Assault Tank
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 75t
- Role
- Juggernaut
- Intro
- 2998 Late Succession War (LosTech)
- Rules
- Introductory
- Cost
- 3.69M C-bills
- Move
- Armor
- 136 pts
Large Laser ×2SRM 6 ×2LRM 20SRM 2
Battle Value
1,115by skill
Point Value
32

View on Sarna
Technical Readout: TR:3058U · Record Sheets: RS:3058Uu-I
Compare this unitBrutus Assault Tank
PV32
TP: CVSZ: 3TMM: 0MV: 6"t
ROLE: Juggernaut
Damage
S (+0)
4
M (+2)
5
L (+4)
2
Heat not tracked

Special , , , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 56Skill 1 50Skill 2 44Skill 3 38Skill 4 32Skill 5 29Skill 6 26Skill 7 23Skill 8 20
Availability by era
9 eras · 35 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 2,576 |
| G1 | 2 | 2,252 |
| G2 | 3 | 1,873 |
| G3 | 4 | 1,472 |
| G4 | 5 | 1,115 |
| G5 | 6 | 959 |
| G6 | 7 | 859 |
| G7 | 8 | 758 |
| G8 | 8 | 714 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Brutus Assault Tank is a 75-ton tracked combat vehicle fielded as a juggernaut, cruising at 32 km/h with a top speed near 54. The hull front carries a pair of SRM 6 launchers alongside a single SRM 2, while the turret mounts two Large Lasers and an LRM 20. The crew rides behind standard armor plate. Kressly WarWorks builds the type at Epsilon Eridani.
Armor & loadout
BRUTUS ASSAULT TANK
EnergyMissile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslSRM 6 | F ×2 | 2 | 1 t ammo in B |
| MslSRM 2 | F | 1 | 1 t ammo in B |
| Enr | T ×2 | 2 | |
| Msl | T | 1 | 3 t ammo in B |
Systems & manufacturers
Brutus Assault Tank variants (5)
Brutus Assault Tank current variant Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF1, LRM1/1/1, SRCH, SRM1/1, TUR(3/3/2, IF1, LRM1/1/1) Introduced 2998 Battle value 1,115 Point value 32
(LRM) Role Missile Boat Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF2, LRM1/2/2, SRCH, SRM1/1, TUR(2/3/3, IF2, LRM1/2/2) Introduced 3001 Battle value 1,248 Point value 33(PPC) Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities SRCH, SRM1/1, TUR(2/2/2) Introduced 3005 Battle value 1,208 Point value 32(PPC 2) Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities SRCH, TUR(3/3/1) Introduced 3011 Battle value 979 Point value 28(HPPC) Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, IF1, LRM1/1/1, MHQ1, SRCH, SRM1/1, TUR(2/3/3, IF1, LRM1/1/1) Introduced 3075 Battle value 1,186 Point value 36