Brutus Assault Tank (HPPC)
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 75t
- Role
- Juggernaut
- Intro
- 3075 Jihad
- Rules
- Standard
- Cost
- 4.22M C-bills
- Move
- Armor
- 136 pts
Heavy PPCSRM 6 ×2LRM 20SRM 2C3 Slave Unit
Battle Value
1,186by skill
Point Value
36

View on Sarna
TR:3085 · Record Sheets: RS:3085u-ONN
Compare this unit(HPPC)
Brutus Assault Tank
PV36
TP: CVSZ: 3TMM: 0MV: 6"t
ROLE: Juggernaut
Damage
S (+0)
4
M (+2)
5
L (+4)
3
Heat not tracked

Special , , , , , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 64Skill 1 57Skill 2 50Skill 3 43Skill 4 36Skill 5 32Skill 6 28Skill 7 24Skill 8 20
Availability by era
5 eras · 23 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 2,740 |
| G1 | 2 | 2,396 |
| G2 | 3 | 1,992 |
| G3 | 4 | 1,566 |
| G4 | 5 | 1,186 |
| G5 | 6 | 1,020 |
| G6 | 7 | 913 |
| G7 | 8 | 806 |
| G8 | 8 | 759 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Brutus Assault Tank (HPPC) is a 75-ton tracked combat vehicle built as a juggernaut, cruising at 32 km/h with a top speed near 54. Where the base model mounts a pair of Large Lasers in the turret, this variant carries a single Heavy PPC alongside the LRM 20. The front hull keeps the paired SRM 6 and the SRM 2 from the base model, and a C3 Slave Unit sits in the hull, a system the base model never carried. Kressly WarWorks builds the type at Epsilon Eridani, with field refits produced at various sites.
Armor & loadout
EnergyMissileSupport
Front: 34 front
Right: 27 front
Left: 27 front
Turret: 27 front
Rear: 21 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslSRM 6 | F ×2 | 2 | 1 t ammo in B |
| MslSRM 2 | F | 1 | 1 t ammo in B |
| EnrHeavy PPC | T | 1 | |
| Msl | T | 1 | 3 t ammo in B |
| Sup | B | 1 |
Systems & manufacturers
Brutus Assault Tank variants (5)
Brutus Assault Tank Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF1, LRM1/1/1, SRCH, SRM1/1, TUR(3/3/2, IF1, LRM1/1/1) Introduced 2998 Battle value 1,115 Point value 32(LRM) Role Missile Boat Tech base Inner Sphere Rules Introductory Alpha Strike abilities IF2, LRM1/2/2, SRCH, SRM1/1, TUR(2/3/3, IF2, LRM1/2/2) Introduced 3001 Battle value 1,248 Point value 33(PPC) Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities SRCH, SRM1/1, TUR(2/2/2) Introduced 3005 Battle value 1,208 Point value 32(PPC 2) Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities SRCH, TUR(3/3/1) Introduced 3011 Battle value 979 Point value 28
(HPPC) current variant Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, IF1, LRM1/1/1, MHQ1, SRCH, SRM1/1, TUR(2/3/3, IF1, LRM1/1/1) Introduced 3075 Battle value 1,186 Point value 36