Baboon (Howler) 6
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- Type
- BattleMech
- Tech
- Clan
- Mass
- 20t
- Role
- Striker
- Intro
- 3086 Early Republic
- Rules
- Advanced
- Cost
- 2.08M C-bills
- Move
- Armor
- 57 pts
SRM 6 ×2
Battle Value
550by skill
Point Value
23
View on Sarna
Technical Readout: RGv1 · Record Sheets: RG08
Compare this unit6
Baboon (Howler)
PV23
TP: BMSZ: 1TMM: 0MV: 14"
ROLE: Striker
Damage
S (+0)
2
M (+2)
2
L (+4)
0
OV: 0Heat scale123S

Special , , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 43Skill 1 38Skill 2 33Skill 3 28Skill 4 23Skill 5 21Skill 6 19Skill 7 17Skill 8 15
Availability by era
4 eras · 5 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 1,271 |
| G1 | 2 | 1,111 |
| G2 | 3 | 924 |
| G3 | 4 | 726 |
| G4 | 5 | 550 |
| G5 | 6 | 473 |
| G6 | 7 | 424 |
| G7 | 8 | 374 |
| G8 | 8 | 352 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Baboon (Howler) 6 is a 20-ton light that fights close in, a striker's rework of the 2871 missile boat original that traded reach for punch. Where the base model fires three LRM 5 racks from the right torso, this configuration carries a pair of SRM 6 launchers in the same location, backed by a shoulder turret and CASE II. Cruising and top speed hold at 76 and 119 km/h, and the low, hard-to-target silhouette and fixed searchlight carry over from the original. It is built at CJF Factory Zone 5 on Blackjack.
Armor & loadout
Mech rightFrontMech left
BABOON (HOWLER) 6
Missile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslSRM 6 | RT ×2 | 2 | 30 rds · 2 t |
| otherISShoulderTurret | RT |
CASE II: Right Torso
Systems & manufacturers
Baboon (Howler) variants (6)
Baboon (Howler) Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, IF1 Introduced 2871 Battle value 645 Point value 204 Role Scout Tech base Clan Rules Standard Alpha Strike abilities CASE, IF0* Introduced 2877 Battle value 506 Point value 175 Role Striker Tech base Clan Rules Standard Alpha Strike abilities ENE Introduced 3053 Battle value 1,363 Point value 292 Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE Introduced 3063 Battle value 757 Point value 243 "Devil" Role Striker Tech base Clan Rules Standard Alpha Strike abilities ENE Introduced 3066 Battle value 1,277 Point value 24
6 current variant Role Striker Tech base Clan Rules Advanced Alpha Strike abilities CASEII, SRM2/2, TUR(2/2/-, SRM2/2) Introduced 3086 Battle value 550 Point value 23