Baboon (Howler)
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- Type
- BattleMech
- Tech
- Clan
- Mass
- 20t
- Role
- Missile Boat
- Intro
- 2871 Early Succession War
- Rules
- Standard
- Cost
- 1.83M C-bills
- Move
- Armor
- 57 pts
LRM 5 ×3
Battle Value
645by skill
Point Value
20
View on Sarna
Technical Readout: RGv1 · Record Sheets: RSFP:Wave 2
Compare this unitBaboon (Howler)
PV20
TP: BMSZ: 1TMM: 0MV: 14"
ROLE: Missile Boat
Damage
S (+0)
1
M (+2)
1
L (+4)
1
OV: 0Heat scale123S

Special ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 36Skill 1 32Skill 2 28Skill 3 24Skill 4 20Skill 5 18Skill 6 16Skill 7 14Skill 8 12
Availability by era
10 eras · 14 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 1,490 |
| G1 | 2 | 1,303 |
| G2 | 3 | 1,084 |
| G3 | 4 | 851 |
| G4 | 5 | 645 |
| G5 | 6 | 555 |
| G6 | 7 | 497 |
| G7 | 8 | 439 |
| G8 | 8 | 413 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Baboon (Howler) is a 20-ton missile boat that fights at long range, cruising at 76 km/h and topping out near 119. Three LRM 5 racks sit together in the right torso, giving it a steady long-range punch without a close-in backup weapon. Endo steel structure and ferro-fibrous armor keep the frame light, and the type carries a low, hard-to-target silhouette along with a fixed searchlight. It is built by Marshall Epsilon Complex at Marshall (Contock), with production also underway at other sites.
Armor & loadout
Mech rightFrontMech left
BABOON (HOWLER)
Missile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | RT ×3 | 3 | 72 rds · 3 t |
Systems & manufacturers
Baboon (Howler) variants (6)
Baboon (Howler) current variant Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, IF1 Introduced 2871 Battle value 645 Point value 20
4 Role Scout Tech base Clan Rules Standard Alpha Strike abilities CASE, IF0* Introduced 2877 Battle value 506 Point value 175 Role Striker Tech base Clan Rules Standard Alpha Strike abilities ENE Introduced 3053 Battle value 1,363 Point value 292 Role Striker Tech base Clan Rules Standard Alpha Strike abilities CASE Introduced 3063 Battle value 757 Point value 243 "Devil" Role Striker Tech base Clan Rules Standard Alpha Strike abilities ENE Introduced 3066 Battle value 1,277 Point value 246 Role Striker Tech base Clan Rules Advanced Alpha Strike abilities CASEII, SRM2/2, TUR(2/2/-, SRM2/2) Introduced 3086 Battle value 550 Point value 23