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Baboon (Howler) 4

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Tech
Clan
Mass
20t
Role
Scout
Rules
Standard
Cost
1.93M C-bills
Move
Armor
67 pts

LRM 5

Technical Readout: RGv1 · Record Sheets: RG08

Compare this unit
SkillPVSkill 0 29Skill 1 26Skill 2 23Skill 3 20Skill 4 17Skill 5 15Skill 6 13Skill 7 11Skill 8 9

Availability by era

10 eras · 9 factions

GunPilotAdj BV
G011,169
G121,022
G23850
G34668
G45506
G56435
G67390
G78344
G88324

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Baboon (Howler) 4 is a 20-ton scout, a repurposing of the 2871 missile-boat original for reconnaissance work. It keeps the same LRM 5 in the right torso and the same 140 fusion engine, cruising at 76 km/h and topping out at 119, but adds jump capability the earlier model lacked, covering 210 metres per leap. The low, hard-to-target silhouette and fixed searchlight carry over from the original, and ferro-fibrous armor over an endo steel frame remains unchanged. CJF Factory Zone 5 builds it at Blackjack, with production also at the Marshall Epsilon Complex.

Armor & loadout

Mech rightFrontMech left
BABOON (HOWLER) 4
Missile
Weapon / EquipmentLocQtyAmmo
MslRT124 rds · 1 t