Zhukov Heavy Tank
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 75t
- Role
- Juggernaut
- Intro
- 3030 Late Succession War (Renaissance)
- Rules
- Introductory
- Cost
- 1.82M C-bills
- Move
- Armor
- 176 pts
Autocannon/10 ×2SRM 6
Battle Value
920by skill
Point Value
26

View on Sarna
Technical Readout: TR:3058U · Record Sheets: RS:3058Uu-I
Compare this unitZhukov Heavy Tank
PV26
TP: CVSZ: 3TMM: 0MV: 6"t
ROLE: Juggernaut
Damage
S (+0)
3
M (+2)
3
L (+4)
0
Heat not tracked

Special , EE, , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 46Skill 1 41Skill 2 36Skill 3 31Skill 4 26Skill 5 23Skill 6 20Skill 7 17Skill 8 14
Availability by era
8 eras · 30 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 2,125 |
| G1 | 2 | 1,858 |
| G2 | 3 | 1,546 |
| G3 | 4 | 1,214 |
| G4 | 5 | 920 |
| G5 | 6 | 791 |
| G6 | 7 | 708 |
| G7 | 8 | 626 |
| G8 | 8 | 589 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Zhukov Heavy Tank is a 75-ton tracked combat vehicle built as a juggernaut, cruising at 32 km/h with a top speed near 54. Its turret carries two Autocannons/10s, and an SRM 6 fires from the front of the hull. The crew rides behind standard armor. Aldis Industries builds the type at Terra.
Armor & loadout
ZHUKOV HEAVY TANK
BallisticMissile
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslSRM 6 | F | 1 | 1 t ammo in B |
| Bal | T ×2 | 2 | 2 t ammo in B |
Systems & manufacturers
Zhukov Heavy Tank variants (4)
Zhukov Heavy Tank current variant Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC2/2/-, EE, SRCH, TUR(2/2/-, AC2/2/-) Introduced 3030 Battle value 920 Point value 26
(WoB) Role Juggernaut Tech base Inner Sphere Rules Advanced Alpha Strike abilities C3I, CASE, IF0*, MHQ2, SRCH, TUR(3/2/-) Introduced 3072 Battle value 939 Point value 32(LB-X) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, CASE, EE, FLK1/1/1, MHQ2, SRCH, TUR(2/2/2, FLK1/1/1) Introduced 3073 Battle value 956 Point value 29(Liao) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, ECM, EE, FLK1/1/1, MHQ1, SRCH, TUR(2/2/2, FLK1/1/1) Introduced 3076 Battle value 1,021 Point value 30