Zhukov Heavy Tank (Liao)
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 75t
- Role
- Sniper
- Intro
- 3076 Jihad
- Rules
- Standard
- Cost
- 3.39M C-bills
- Move
- Armor
- 176 pts
LB 10-X AC ×2SRM 4C3 Slave Unit
Battle Value
1,021by skill
Point Value
30

View on Sarna
TR:3085 · Record Sheets: RS:3085u-ONN
Compare this unit(Liao)
Zhukov Heavy Tank
PV30
TP: CVSZ: 3TMM: 0MV: 6"t
ROLE: Sniper
Damage
S (+0)
2
M (+2)
2
L (+4)
2
Heat not tracked

Special , , , EE, , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 54Skill 1 48Skill 2 42Skill 3 36Skill 4 30Skill 5 27Skill 6 24Skill 7 21Skill 8 18
Availability by era
5 eras · 28 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 2,359 |
| G1 | 2 | 2,062 |
| G2 | 3 | 1,715 |
| G3 | 4 | 1,348 |
| G4 | 5 | 1,021 |
| G5 | 6 | 878 |
| G6 | 7 | 786 |
| G7 | 8 | 694 |
| G8 | 8 | 653 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Zhukov Heavy Tank (Liao) is a 75-ton tracked combat vehicle fielded as a sniper, cruising at 32 km/h with a top speed near 54. Its turret trades the base model's paired Autocannon/10s for a pair of LB 10-X ACs, and the SRM 6 on the front of the hull gives way to a smaller SRM 4 in the same position. A C3 Slave Unit sits in the hull, backed by CASE and a Guardian ECM suite, none of which the base model carried. Aldis Industries builds the type at Betelgeuse, with field refit work also done at Terra and other sites.
Armor & loadout
BallisticMissileSupport
Front: 44 front
Right: 32 front
Left: 32 front
Turret: 44 front
Rear: 24 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslSRM 4 | F | 1 | 1 t ammo in B |
| BalLB 10-X AC | T ×2 | 2 | 2 t ammo in B |
| Sup | B | 1 | |
| electronicsGuardian ECM SuiteIS | B |
CASE: Body
Systems & manufacturers
Zhukov Heavy Tank variants (4)
Zhukov Heavy Tank Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC2/2/-, EE, SRCH, TUR(2/2/-, AC2/2/-) Introduced 3030 Battle value 920 Point value 26(WoB) Role Juggernaut Tech base Inner Sphere Rules Advanced Alpha Strike abilities C3I, CASE, IF0*, MHQ2, SRCH, TUR(3/2/-) Introduced 3072 Battle value 939 Point value 32(LB-X) Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, CASE, EE, FLK1/1/1, MHQ2, SRCH, TUR(2/2/2, FLK1/1/1) Introduced 3073 Battle value 956 Point value 29
(Liao) current variant Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities C3S, CASE, ECM, EE, FLK1/1/1, MHQ1, SRCH, TUR(2/2/2, FLK1/1/1) Introduced 3076 Battle value 1,021 Point value 30