Viking VKG-3W
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 90t
- Role
- Missile Boat
- Intro
- 3072 Jihad
- Rules
- Standard
- Cost
- 10.31M C-bills
- Move
- Armor
- 279 pts
Light AC/2 ×2MML 9 ×4Streak SRM 2 ×2
BattleCorps · Record Sheets: RS:3060u
Compare this unit
Availability by era
1 era · 1 faction
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 4,107 |
| G1 | 2 | 3,592 |
| G2 | 3 | 2,987 |
| G3 | 4 | 2,347 |
| G4 | 5 | 1,778 |
| G5 | 6 | 1,529 |
| G6 | 7 | 1,369 |
| G7 | 8 | 1,209 |
| G8 | 8 | 1,138 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The VKG-3W is a 90-ton missile boat, cruising at 32 km/h and topping out at 54, a rebuild of the 3059-era VKG-2F that trades reach for volume and flexibility. Where the VKG-2F carried a single LRM 20 in each arm, this configuration mounts a pair of MML 9 racks per arm, and the leg-mounted machine guns give way to Streak SRM 2 launchers. In the torsos, the LRM 15 and Small Laser combination is replaced by a Light AC/2 on each side, with CASE still lining both torsos. The Artemis IV fire-control system is gone from the arms and torsos, and a C3i computer now sits in the center torso. It keeps the minimal, weapon-pod arms without hands and the easily-serviced layout of the original, and is typically assembled through field refit rather than at a dedicated factory.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | RT · LT | 2 | 45 rds · 1 t |
| Msl | RA ×2 · LA ×2 | 4 | 7 t ammo in RT, LT |
| MslStreak SRM 2 | RL · LL | 2 | 50 rds · 1 t in LT |
| electronicsC3i ComputerIS | CT |
CASE: Right Torso · Left Torso