Tornado PA(L) G13 [Flamer] (Sqd6)
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- Type
- Infantry
- Tech
- Inner Sphere
- Mass
- 0.4t
- Role
- Ambusher
- Intro
- 3066 FedCom Civil War
- Rules
- Standard
- Move
BA Flamer
Battle Value
119by skill
Point Value
8
TR:3075 · Record Sheets: RS:3075u-CE
Compare this unit[Flamer] (Sqd6)
Tornado PA(L) G13
PV8
TP: BASZ: 1TMM: 0MV: 2"f
ROLE: Ambusher
Damage
S (+0)
2
M (+2)
0
L (+4)
0
Heat not tracked
![Tornado PA(L) G13 [Flamer] (Sqd6) line art](https://ybblyawa3hnjg44f.public.blob.vercel-storage.com/unit-art/289ac95144afdc05.webp)
Special , , , ,
Alpha Strike Stats
SkillPVSkill 0 16Skill 1 14Skill 2 12Skill 3 10Skill 4 8Skill 5 7Skill 6 6Skill 7 5Skill 8 4
Availability by era
2 eras · 1 faction
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 275 |
| G1 | 2 | 240 |
| G2 | 3 | 200 |
| G3 | 4 | 157 |
| G4 | 5 | 119 |
| G5 | 6 | 102 |
| G6 | 7 | 92 |
| G7 | 8 | 81 |
| G8 | 8 | 76 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Armor & loadout
Energy
2 armor per trooper
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| EnrBA Flamer | RA | 1 | |
| otherBA Armored Glove | RA · LA | ||
| otherInfantry Assault Rifle | RA |
Systems & manufacturers
Tornado PA(L) G13 variants (15)
[David Light Gauss] (Sqd4) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR4, MEC, STL Introduced 3066 Battle value 80 Point value 7[David Light Gauss] (Sqd5) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR5, MEC, STL Introduced 3066 Battle value 108 Point value 7[David Light Gauss] (Sqd6) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR6, MEC, STL Introduced 3066 Battle value 138 Point value 7[Flamer] (Sqd4) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR4, HT1/-/-, MEC, STL Introduced 3066 Battle value 69 Point value 7[Flamer] (Sqd5) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR5, HT1/-/-, MEC, STL Introduced 3066 Battle value 92 Point value 7
[Flamer] (Sqd6) current variant Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR6, HT1/-/-, MEC, STL Introduced 3066 Battle value 119 Point value 8
[Grenade Launcher] (Sqd4) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR4, MEC, STL Introduced 3066 Battle value 52 Point value 6[Grenade Launcher] (Sqd5) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR5, MEC, STL Introduced 3066 Battle value 70 Point value 6[Grenade Launcher] (Sqd6) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR6, MEC, STL Introduced 3066 Battle value 90 Point value 6[Machine Gun] (Sqd4) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR4, MEC, STL Introduced 3066 Battle value 69 Point value 6[Machine Gun] (Sqd5) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR5, MEC, STL Introduced 3066 Battle value 92 Point value 6[Machine Gun] (Sqd6) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR6, MEC, STL Introduced 3066 Battle value 119 Point value 7[Small Laser] (Sqd4) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR4, MEC, STL Introduced 3066 Battle value 91 Point value 7[Small Laser] (Sqd5) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR5, MEC, STL Introduced 3066 Battle value 123 Point value 7[Small Laser] (Sqd6) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR6, MEC, STL Introduced 3066 Battle value 158 Point value 7