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TinStar Battle Armor (Sqd6)

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Tech
Inner Sphere
Mass
1t
Intro
3087 Early Republic
Rules
Standard
Move

BA Support PPCBA David Light Gauss Rifle

SkillPVSkill 0 26Skill 1 23Skill 2 20Skill 3 17Skill 4 14Skill 5 13Skill 6 12Skill 7 11Skill 8 10

Availability by era

No recorded availability.

GunPilotAdj BV
G011,088
G12951
G23791
G34622
G45471
G56405
G67363
G78320
G88301

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Armor & loadout

EnergyBallistic
7 armor per trooper
Weapon / EquipmentLocQtyAmmo
BalBA David Light Gauss RifleRA1
EnrBA Support PPCLA1
otherBA Basic ManipulatorRA · LA
otherBA AP MountLA
otherBA-Magnetic ClampBD
otherInfantry Assault RifleSQ