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TinStar Battle Armor (Sqd5)

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Tech
Inner Sphere
Mass
1t
Intro
3087 Early Republic
Rules
Standard
Move

BA Support PPCBA David Light Gauss Rifle

SkillPVSkill 0 26Skill 1 23Skill 2 20Skill 3 17Skill 4 14Skill 5 13Skill 6 12Skill 7 11Skill 8 10

Availability by era

No recorded availability.

GunPilotAdj BV
G01845
G12739
G23615
G34483
G45366
G56315
G67282
G78249
G88234

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Armor & loadout

EnergyBallistic
7 armor per trooper
Weapon / EquipmentLocQtyAmmo
BalBA David Light Gauss RifleRA1
EnrBA Support PPCLA1
otherBA Basic ManipulatorRA · LA
otherBA AP MountLA
otherBA-Magnetic ClampBD
otherInfantry Assault RifleSQ