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Thunderbird TRB-D50

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Tech
Inner Sphere
Mass
100t
Role
Attack
Rules
Standard
Cost
6.06M C-bills
Move
Armor
277 pts

Medium Laser ×4Large Laser ×3Small LaserAutocannon/10

Thunderbird TRB-D50 line art

Art © The Topps Company · Catalyst Game Labs

SkillPVSkill 0 90Skill 1 80Skill 2 70Skill 3 60Skill 4 50Skill 5 45Skill 6 40Skill 7 35Skill 8 30

Availability by era

6 eras · 2 factions

GunPilotAdj BV
G014,223
G123,693
G233,071
G342,413
G451,828
G561,572
G671,408
G781,243
G881,170

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Thunderbird TRB-D50 is a 100-ton fighter flown in the attack role, rebuilt around heavier direct-fire weapons than its TRB-D36 forebear carried. In the nose an Autocannon/10 joins the Large Laser, replacing the TRB-D36's Large Laser and Medium Laser pairing. Each wing swaps its LRM 20 for a second Medium Laser, leaving a Large Laser and two Medium Lasers on both the right wing and the left wing. The aft mount drops from two Medium Lasers to a single Small Laser. Ferro-Aluminum armor replaces the TRB-D36's Standard plate, and heat sink count rises from 25 to 34 single heat sinks. Pinard Protectorates Limited builds the type at Perdition.

Armor & loadout

THUNDERBIRD TRB-D50
EnergyBallistic
Weapon / EquipmentLocQtyAmmo
BalN12 t ammo in FS
EnrN · RW · LW3
EnrRW ×2 · LW ×24
EnrrearA1