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Swift Wind Scout Car (ICE - Cargo)

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Tech
Inner Sphere
Mass
8t
Role
Scout
Rules
Introductory
Cost
38.5K C-bills
Move
Armor
24 pts
Swift Wind Scout Car (ICE - Cargo) line art

Art © The Topps Company · Catalyst Game Labs

SkillPVSkill 0 11Skill 1 10Skill 2 9Skill 3 8Skill 4 7Skill 5 6Skill 6 5Skill 7 4Skill 8 3

Availability by era

7 eras · 2 factions

GunPilotAdj BV
G01187
G12164
G23136
G34107
G4581
G5670
G6762
G7855
G8852

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Swift Wind Scout Car (ICE - Cargo) is an 8-ton wheeled combat vehicle built for the scout role, replacing the base model's fusion plant with an internal combustion engine. Cruising speed drops from 108 to 86 km/h, with a top speed of 130 km/h against the original's 162, making it markedly slower than its fusion-powered counterpart. The communications equipment mounted in the hull of the base version is gone, and the vehicle carries no weapons. It wears standard armor, unchanged in type from the original. Ceres Metals Industries builds it at Indicass.

Armor & loadout

SWIFT WIND SCOUT CAR (ICE - CARGO)