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Swift Wind Scout Car (ICE)

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Tech
Inner Sphere
Mass
8t
Role
Scout
Rules
Introductory
Cost
60.3K C-bills
Move
Armor
24 pts
Swift Wind Scout Car (ICE) line art

Art © The Topps Company · Catalyst Game Labs

SkillPVSkill 0 20Skill 1 18Skill 2 16Skill 3 14Skill 4 12Skill 5 11Skill 6 10Skill 7 9Skill 8 8

Availability by era

10 eras · 7 factions

GunPilotAdj BV
G01192
G12168
G23139
G34110
G4583
G5671
G6764
G7856
G8853

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Swift Wind Scout Car (ICE) is an 8-ton wheeled combat vehicle built for the scout role. Where the base model runs on a fusion engine, this version swaps in an internal combustion engine, with cruising speed at 108 km/h and a top speed near 162 carrying over unchanged. It mounts no weapons, and the hull carries communications equipment as on the base model, with standard armor covering the crew. Ceres Metals Industries builds it at Indicass.

Armor & loadout

SWIFT WIND SCOUT CAR (ICE)
Weapon / EquipmentLocQtyAmmo
otherCommunications Equipment2 tB