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Spectre Stealth Battle Armor (Sqd6)

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Tech
Inner Sphere
Mass
0.8t
Role
Scout
Intro
3097 Early Republic
Rules
Standard
Move

BA David Light Gauss Rifle

SkillPVSkill 0 26Skill 1 23Skill 2 20Skill 3 17Skill 4 14Skill 5 13Skill 6 12Skill 7 11Skill 8 10

Availability by era

No recorded availability.

GunPilotAdj BV
G01792
G12693
G23576
G34453
G45343
G56295
G67264
G78233
G88220

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Armor & loadout

Ballistic
6 armor per trooper
Weapon / EquipmentLocQtyAmmo
BalBA David Light Gauss RifleLA1
otherBA Battle Claw VibroRA
otherBA-Magnetic ClampBD
otherBA Mechanical Jump BoosterBD

Spectre Stealth Battle Armor variants (3)

All 3 Spectre Stealth Battle Armor variants