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Spectre Stealth Battle Armor (Sqd5)

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Tech
Inner Sphere
Mass
0.8t
Role
Scout
Intro
3097 Early Republic
Rules
Standard
Move

BA David Light Gauss Rifle

SkillPVSkill 0 25Skill 1 22Skill 2 19Skill 3 16Skill 4 13Skill 5 12Skill 6 11Skill 7 10Skill 8 9

Availability by era

3 eras · 2 factions

GunPilotAdj BV
G01617
G12539
G23449
G34352
G45267
G56230
G67206
G78182
G88171

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Armor & loadout

Ballistic
6 armor per trooper
Weapon / EquipmentLocQtyAmmo
BalBA David Light Gauss RifleLA1
otherBA Battle Claw VibroRA
otherBA-Magnetic ClampBD
otherBA Mechanical Jump BoosterBD

Spectre Stealth Battle Armor variants (3)

All 3 Spectre Stealth Battle Armor variants