Spectre Stealth Battle Armor (Sqd4)
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- Type
- Infantry
- Tech
- Inner Sphere
- Mass
- 0.8t
- Role
- Scout
- Intro
- 3097 Early Republic
- Rules
- Standard
- Cost
- 1.84M C-bills
- Move
BA David Light Gauss Rifle
Battle Value
198by skill
Point Value
13
(Sqd4)
Spectre Stealth Battle Armor
PV13
TP: BASZ: 1TMM: 0MV: 8"f
ROLE: Scout
Damage
S (+0)
0*
M (+2)
0*
L (+4)
0
Heat not tracked

Special , , ,
Alpha Strike Stats
SkillPVSkill 0 25Skill 1 22Skill 2 19Skill 3 16Skill 4 13Skill 5 12Skill 6 11Skill 7 10Skill 8 9
Availability by era
4 eras · 11 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 457 |
| G1 | 2 | 400 |
| G2 | 3 | 333 |
| G3 | 4 | 261 |
| G4 | 5 | 198 |
| G5 | 6 | 170 |
| G6 | 7 | 152 |
| G7 | 8 | 135 |
| G8 | 8 | 127 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Armor & loadout
Ballistic
6 armor per trooper
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| BalBA David Light Gauss Rifle | LA | 1 | |
| otherBA Battle Claw Vibro | RA | ||
| otherBA-Magnetic Clamp | BD | ||
| otherBA Mechanical Jump Booster | BD |
Systems & manufacturers
Spectre Stealth Battle Armor variants (3)
(Sqd4) current variant Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR4, STL, XMEC Introduced 3097 Battle value 198 Point value 13
(Sqd5) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR5, STL, XMEC Introduced 3097 Battle value 267 Point value 13(Sqd6) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities AM, CAR6, STL, XMEC Introduced 3097 Battle value 343 Point value 14