Sojourner Prime
- Type
- BattleMech
- Tech
- Clan
- Mass
- 60t
- Role
- Sniper
- Intro
- 3147 Dark Age
- Rules
- Advanced
- Cost
- 12.86M C-bills
- Move
- Armor
- 201 pts
ER Large LaserPlasma CannonGauss Rifle

Availability by era
2 eras · 4 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 5,754 |
| G1 | 2 | 5,032 |
| G2 | 3 | 4,185 |
| G3 | 4 | 3,288 |
| G4 | 5 | 2,491 |
| G5 | 6 | 2,142 |
| G6 | 7 | 1,918 |
| G7 | 8 | 1,694 |
| G8 | 8 | 1,594 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Sojourner Prime is a 60-ton sniper that fights at long range, cruising at 43 km/h and topping out near 65, with a supercharger in the center torso pushing a sprint speed of 86 km/h when engaged. A Gauss rifle in the right arm anchors the loadout, backed by an ER large laser and a plasma cannon both housed in the left torso. The right arm carries an actuator enhancement system and CASE II, and a single jump of 90 metres gives it limited repositioning. Its frame is built rugged and field-serviceable, easily maintained in the field. Assault Tech Industries builds it at Donegal.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | LT | 1 | |
| Enr | LT | 1 | 10 rds · 1 t |
| Bal | RA | 1 | 16 rds · 2 t in RT |
| mobilitySupercharger | CT | ||
| otherActuator Enhancement SystemIS | RA |
CASE II: Right Arm