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Sojourner Prime

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Tech
Clan
Mass
60t
Role
Sniper
Intro
3147 Dark Age
Rules
Advanced
Cost
12.86M C-bills
Move
Armor
201 pts

ER Large LaserPlasma CannonGauss Rifle

SkillPVSkill 0 79Skill 1 70Skill 2 61Skill 3 52Skill 4 43Skill 5 39Skill 6 35Skill 7 31Skill 8 27

Availability by era

2 eras · 4 factions

GunPilotAdj BV
G015,754
G125,032
G234,185
G343,288
G452,491
G562,142
G671,918
G781,694
G881,594

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Sojourner Prime is a 60-ton sniper that fights at long range, cruising at 43 km/h and topping out near 65, with a supercharger in the center torso pushing a sprint speed of 86 km/h when engaged. A Gauss rifle in the right arm anchors the loadout, backed by an ER large laser and a plasma cannon both housed in the left torso. The right arm carries an actuator enhancement system and CASE II, and a single jump of 90 metres gives it limited repositioning. Its frame is built rugged and field-serviceable, easily maintained in the field. Assault Tech Industries builds it at Donegal.

Armor & loadout

Mech rightFrontMech left
SOJOURNER PRIME
EnergyBallistic
Weapon / EquipmentLocQtyAmmo
EnrLT1
EnrLT110 rds · 1 t
BalRA116 rds · 2 t in RT
mobilitySuperchargerCT
otherActuator Enhancement SystemISRA

CASE II: Right Arm