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Snake SNK-1V (Alexi)

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Tech
Inner Sphere
Mass
45t
Role
Sniper
Intro
3057 Clan Invasion
Rules
Standard
Cost
7.29M C-bills
Move
Armor
144 pts

ER Large Laser ×2Streak SRM 2 ×3

SkillPVSkill 0 55Skill 1 49Skill 2 43Skill 3 37Skill 4 31Skill 5 28Skill 6 25Skill 7 22Skill 8 19

Availability by era

3 eras · 1 faction

GunPilotAdj BV
G013,040
G122,658
G232,211
G341,737
G451,316
G561,132
G671,013
G78895
G88842

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The SNK-1V (Alexi) reworks the Snake as a sniper, where the SNK-1V fought as a striker. In place of the LB 10-X AC it carries an ER Large Laser in the right arm, while the Streak SRM 2 remains in the left torso. The heat-sink count rises from 11 to 12 double heat sinks, and the 225 XL fusion engine still cruises at 54 km/h and tops out near 86, with the same 150-metre jump range. Ceres Metals Industries builds it at Capella.

Armor & loadout

Mech rightFrontMech left
SNAKE SNK-1V (ALEXI)
EnergyMissile
Weapon / EquipmentLocQtyAmmo
MslStreak SRM 2LT ×3350 rds · 1 t in RT
EnrRA ×22

CASE: Right Torso