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Snake SNK-1V

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Tech
Inner Sphere
Mass
45t
Intro
3053 Clan Invasion
Rules
Standard
Cost
7.31M C-bills
Move
Armor
112 pts

LB 10-X ACStreak SRM 2 ×3

Technical Readout: TR:J · Record Sheets: RS:J

Compare this unit
SkillPVSkill 0 44Skill 1 39Skill 2 34Skill 3 29Skill 4 24Skill 5 22Skill 6 20Skill 7 18Skill 8 16

Availability by era

7 eras · 15 factions

GunPilotAdj BV
G012,264
G121,980
G231,646
G341,294
G45980
G56843
G67755
G78666
G88627

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Snake SNK-1V is a 45-ton striker riding on a 225 XL fusion engine, cruising at 54 km/h and topping out at 86. Its main gun is an LB 10-X autocannon in the right arm, backed by three Streak SRM 2 launchers packed into the left torso. CASE lines the right torso, and the design carries 11 double heat sinks along with a jump capability of 150 metres. Ceres Metals Industries builds the type at its Capella works.

Armor & loadout

Mech rightFrontMech left
SNAKE SNK-1V
BallisticMissile
Weapon / EquipmentLocQtyAmmo
MslStreak SRM 2LT ×3350 rds · 1 t in RT
BalLB 10-X ACRA120 rds · 2 t in RT

CASE: Right Torso