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Sloth Battle Armor "Huntsman" (Sqd6)

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Tech
Inner Sphere
Mass
1.5t
Role
Scout
Intro
3093 Early Republic
Rules
Standard
Move

BA King David Light Gauss Rifle ×2

SkillPVSkill 0 27Skill 1 24Skill 2 21Skill 3 18Skill 4 15Skill 5 13Skill 6 11Skill 7 9Skill 8 7

Availability by era

No recorded availability.

GunPilotAdj BV
G01677
G12592
G23492
G34387
G45293
G56252
G67226
G78199
G88188

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Armor & loadout

Ballistic
5 armor per trooper
Weapon / EquipmentLocQtyAmmo
BalBA King David Light Gauss RifleBD ×22
otherBA Mechanical Jump BoosterBD