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Sloth Battle Armor "Huntsman" (Sqd4)

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Tech
Inner Sphere
Mass
1.5t
Role
Scout
Intro
3093 Early Republic
Rules
Standard
Move

BA King David Light Gauss Rifle ×2

SkillPVSkill 0 27Skill 1 24Skill 2 21Skill 3 18Skill 4 15Skill 5 13Skill 6 11Skill 7 9Skill 8 7

Availability by era

4 eras · 3 factions

GunPilotAdj BV
G01390
G12341
G23284
G34223
G45169
G56145
G67130
G78115
G88108

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Armor & loadout

Ballistic
5 armor per trooper
Weapon / EquipmentLocQtyAmmo
BalBA King David Light Gauss RifleBD ×22
otherBA Mechanical Jump BoosterBD