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Shogun SHG-2E

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Tech
Inner Sphere
Mass
85t
Rules
Standard
Cost
7.96M C-bills
Move
Armor
248 pts

PPCLRM 15 ×2SRM 6 ×2

Technical Readout: TR:SW · Record Sheets: RS:SW

Compare this unit
SkillPVSkill 0 79Skill 1 70Skill 2 61Skill 3 52Skill 4 43Skill 5 39Skill 6 35Skill 7 31Skill 8 27

Availability by era

4 eras · 1 faction

GunPilotAdj BV
G014,211
G123,682
G233,063
G342,406
G451,823
G561,568
G671,404
G781,240
G881,167

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The SHG-2E is an 85-ton assault that fights at long range, a 3005 field rebuild of the 2777 SHG-2H original, cruising at 32 km/h and topping out near 54 with a 90-metre jump. Where the SHG-2H carried four Streak SRM 2 launchers split across the torsos, this configuration replaces them with a single SRM 6 in the left torso and another in the right. The ER PPC in the right torso gives way to a standard PPC, and the Medium Laser in the center torso, the Medium Pulse Laser in the head, and the Artemis IV fire-control systems in both arms are gone. Heat sinks drop from 13 double to 17 single, and standard armor replaces the base model's ferro-fibrous plating, though CASE still lines both torsos. The pair of LRM 15 launchers in the arms carries over from the SHG-2H, and the type remains known as a maintenance-intensive design. It is field-refitted at various sites rather than built at a dedicated factory.

Armor & loadout

Mech rightFrontMech left
SHOGUN SHG-2E
EnergyMissile
Weapon / EquipmentLocQtyAmmo
MslSRM 6RT · LT230 rds · 2 t
EnrRT1
MslRA · LA216 rds · 2 t in RT, LT

CASE: Right Torso · Left Torso