Skip to content

Schildkröte Line Tank (Plasma)

Loading Create variant…
Tech
Inner Sphere
Mass
50t
Role
Sniper
Intro
3138 Dark Age
Rules
Advanced
Move
Armor
208 pts

Plasma RifleMML 7Anti-Missile SystemTAG

Schildkröte Line Tank (Plasma) line art

Art © The Topps Company · Catalyst Game Labs

SkillPVSkill 0 53Skill 1 47Skill 2 41Skill 3 35Skill 4 29Skill 5 26Skill 6 23Skill 7 20Skill 8 17

Availability by era

2 eras · 2 factions

GunPilotAdj BV
G012,550
G122,230
G231,855
G341,457
G451,104
G56949
G67850
G78751
G88707

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Schildkröte Line Tank (Plasma) is a 50-ton tracked combat vehicle fielded in the sniper role, cruising at 32 km/h with a top speed near 54. Where the base model mounts an LB 10-X AC and a Light PPC in the turret alongside the Anti-Missile System, this variant drops both guns for a Plasma Rifle, an MML 7, and a TAG, keeping the Anti-Missile System in the same turret. The turret adds an Artemis IV FCS, and the hull keeps its CASE. Armor remains Heavy Ferro-Fibrous over the XL-engined hull. Blue Shot Weapons builds it at Loxley.

Armor & loadout

SCHILDKRÖTE LINE TANK (PLASMA)
EnergyMissileSupport
Weapon / EquipmentLocQtyAmmo
SupT11 t ammo in B
EnrPlasma RifleT12 t ammo in B
MslT12 t ammo in B
SupTAGT1
electronicsArtemis IV FCSIST
otherArmored Motive SystemISB

CASE: Body