Schildkröte Line Tank (Plasma)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Sniper
- Intro
- 3138 Dark Age
- Rules
- Advanced
- Move
- Armor
- 208 pts

Plasma RifleMML 7Anti-Missile SystemTAG
Battle Value
1,104by skill
Point Value
29
Recognition Notes
The Schildkröte Line Tank (Plasma) is a 50-ton tracked combat vehicle fielded in the sniper role, cruising at 32 km/h with a top speed near 54. Where the base model mounts an LB 10-X AC and a Light PPC in the turret alongside the Anti-Missile System, this variant drops both guns for a Plasma Rifle, an MML 7, and a TAG, keeping the Anti-Missile System in the same turret. The turret adds an Artemis IV FCS, and the hull keeps its CASE. Armor remains Heavy Ferro-Fibrous over the XL-engined hull. Blue Shot Weapons builds it at Loxley.
Armor & Loadout
SCHILDKRÖTE LINE TANK (PLASMA)
EnergyMissileSupport
Front: 46 front
Right: 40 front
Left: 40 front
Turret: 42 front
Rear: 40 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Sup | T | 1 | 1 t ammo in B |
| EnrPlasma Rifle | T | 1 | 2 t ammo in B |
| Msl | T | 1 | 2 t ammo in B |
| SupTAG | T | 1 | |
| electronicsArtemis IV FCSIS | T | ||
| otherArmored Motive SystemIS | B |
CASE: Body
Systems & Manufacturers
(Plasma)
Schildkröte Line Tank
PV29
TP: cvSZ: 2TMM: 0MV: 6"t
ROLE: Sniper
Damage
S (+0)
3
M (+2)
2
L (+4)
1
Heat not tracked

Special , , , , , , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 53Skill 1 47Skill 2 41Skill 3 35Skill 4 29Skill 5 26Skill 6 23Skill 7 20Skill 8 17
Availability by era
2 eras · 2 factions
Schildkröte Line Tank variants (4)
Schildkröte Line Tank Role Sniper Tech base Inner Sphere Rules Advanced Alpha Strike abilities AMS, ARS, CASE, FLK1/1/1, SRCH, TUR(2/2/2, AMS, FLK1/1/1) Introduced 3122 Battle value 1,009 Point value 28(HPPC) Role Sniper Tech base Inner Sphere Rules Advanced Alpha Strike abilities AMS, ARS, CASE, SRCH, TUR(2/2/2, AMS) Introduced 3133 Battle value 1,057 Point value 28(Light Gauss) Role Sniper Tech base Inner Sphere Rules Advanced Alpha Strike abilities AMS, ARS, CASE, SRCH, TUR(1/1/1, AMS) Introduced 3136 Battle value 954 Point value 24
(Plasma) current variant Role Sniper Tech base Inner Sphere Rules Advanced Alpha Strike abilities AMS, ARS, CASE, IF0*, SRCH, TAG, TUR(3/2/1, AMS, IF0*, TAG) Introduced 3138 Battle value 1,104 Point value 29