Schildkröte Line Tank (HPPC)
Loading Create variant…
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Sniper
- Intro
- 3133 Dark Age
- Rules
- Advanced
- Move
- Armor
- 198 pts
Heavy PPCSRM 2Anti-Missile System
Battle Value
1,057by skill
Point Value
28

(HPPC)
Schildkröte Line Tank
PV28
TP: CVSZ: 2TMM: 0MV: 6"t
ROLE: Sniper
Damage
S (+0)
2
M (+2)
2
L (+4)
2
Heat not tracked

Special , , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 52Skill 1 46Skill 2 40Skill 3 34Skill 4 28Skill 5 25Skill 6 22Skill 7 19Skill 8 16
Availability by era
2 eras · 4 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 2,442 |
| G1 | 2 | 2,135 |
| G2 | 3 | 1,776 |
| G3 | 4 | 1,395 |
| G4 | 5 | 1,057 |
| G5 | 6 | 909 |
| G6 | 7 | 814 |
| G7 | 8 | 719 |
| G8 | 8 | 676 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Schildkröte Line Tank (HPPC) is a 50-ton tracked combat vehicle built as a sniper, cruising at 32 km/h with a top speed near 54. In place of the base model's LB 10-X AC and Light PPC in the turret, this variant mounts a Heavy PPC and an SRM 2 in the turret, alongside the Anti-Missile System also carried in the turret on the original. The hull retains CASE, and the crew rides behind Heavy Ferro-Fibrous armor on the same XL engine as the base model. Blue Shot Weapons builds it at Loxley.
Armor & loadout
SCHILDKRÖTE LINE TANK (HPPC)
EnergyMissileSupport
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| EnrHeavy PPC | T | 1 | |
| MslSRM 2 | T | 1 | 1 t ammo in B |
| Sup | T | 1 | 1 t ammo in B |
| otherArmored Motive SystemIS | B |
CASE: Body
Systems & manufacturers
Schildkröte Line Tank variants (4)
Schildkröte Line Tank Role Sniper Tech base Inner Sphere Rules Advanced Alpha Strike abilities AMS, ARS, CASE, FLK1/1/1, SRCH, TUR(2/2/2, AMS, FLK1/1/1) Introduced 3122 Battle value 1,009 Point value 28
(HPPC) current variant Role Sniper Tech base Inner Sphere Rules Advanced Alpha Strike abilities AMS, ARS, CASE, SRCH, TUR(2/2/2, AMS) Introduced 3133 Battle value 1,057 Point value 28
(Light Gauss) Role Sniper Tech base Inner Sphere Rules Advanced Alpha Strike abilities AMS, ARS, CASE, SRCH, TUR(1/1/1, AMS) Introduced 3136 Battle value 954 Point value 24(Plasma) Role Sniper Tech base Inner Sphere Rules Advanced Alpha Strike abilities AMS, ARS, CASE, IF0*, SRCH, TAG, TUR(3/2/1, AMS, IF0*, TAG) Introduced 3138 Battle value 1,104 Point value 29