Schildkröte Line Tank (Light Gauss)
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- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Sniper
- Intro
- 3136 Dark Age
- Rules
- Advanced
- Move
- Armor
- 198 pts
Light Gauss RifleAnti-Missile System
Battle Value
954by skill
Point Value
24

(Light Gauss)
Schildkröte Line Tank
PV24
TP: cvSZ: 2TMM: 0MV: 6"t
ROLE: Sniper
Damage
S (+0)
1
M (+2)
1
L (+4)
1
Heat not tracked

Special , , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 44Skill 1 39Skill 2 34Skill 3 29Skill 4 24Skill 5 22Skill 6 20Skill 7 18Skill 8 16
Availability by era
2 eras · 2 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 2,204 |
| G1 | 2 | 1,927 |
| G2 | 3 | 1,603 |
| G3 | 4 | 1,259 |
| G4 | 5 | 954 |
| G5 | 6 | 820 |
| G6 | 7 | 735 |
| G7 | 8 | 649 |
| G8 | 8 | 611 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Schildkröte Line Tank (Light Gauss) is a 50-ton tracked combat vehicle fielded as a sniper, cruising at 32 km/h with a top speed near 54. In place of the base model's turret-mounted LB 10-X AC and Light PPC, this variant carries a single Light Gauss Rifle in the turret, and the Anti-Missile System there carries over unchanged. A targeting computer joins the CASE installation in the hull, and the crew rides behind Heavy Ferro-Fibrous plate on the XL-engined hull. Blue Shot Weapons builds it at Loxley.
Armor & loadout
SCHILDKRÖTE LINE TANK (LIGHT GAUSS)
BallisticSupport
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | T | 1 | 2 t ammo in B |
| Sup | T | 1 | 1 t ammo in B |
| otherArmored Motive SystemIS | B | ||
| electronicsTargeting ComputerIS | B |
CASE: Body
Systems & manufacturers
Schildkröte Line Tank variants (4)
Schildkröte Line Tank Role Sniper Tech base Inner Sphere Rules Advanced Alpha Strike abilities AMS, ARS, CASE, FLK1/1/1, SRCH, TUR(2/2/2, AMS, FLK1/1/1) Introduced 3122 Battle value 1,009 Point value 28(HPPC) Role Sniper Tech base Inner Sphere Rules Advanced Alpha Strike abilities AMS, ARS, CASE, SRCH, TUR(2/2/2, AMS) Introduced 3133 Battle value 1,057 Point value 28
(Light Gauss) current variant Role Sniper Tech base Inner Sphere Rules Advanced Alpha Strike abilities AMS, ARS, CASE, SRCH, TUR(1/1/1, AMS) Introduced 3136 Battle value 954 Point value 24
(Plasma) Role Sniper Tech base Inner Sphere Rules Advanced Alpha Strike abilities AMS, ARS, CASE, IF0*, SRCH, TAG, TUR(3/2/1, AMS, IF0*, TAG) Introduced 3138 Battle value 1,104 Point value 29