Ranger Armored Fighting Vehicle VV1 (MG)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 45t
- Role
- Scout
- Intro
- 3076 Jihad
- Rules
- Introductory
- Cost
- 1.24M C-bills
- Move
- Armor
- 160 pts

Small Laser ×4Machine Gun ×8
TR:3085 · Record Sheets: RS:3085u-CE
Compare this unitBattle Value
607by skill
Point Value
19
Recognition Notes
The Ranger Armored Fighting Vehicle VV1 (MG) is a 45-ton wheeled combat vehicle fielded as a scout in the close-in fight, cruising at 65 km/h and reaching 97 at top speed. Four small lasers face front on the hull, and the turret carries eight machine guns. The crew rides behind standard armor. Valiant Systems builds the type at Johnsondale.
Armor & Loadout
RANGER ARMORED FIGHTING VEHICLE VV1 (MG)
EnergyBallistic
Front: 36 front
Right: 32 front
Left: 32 front
Turret: 32 front
Rear: 28 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | F ×4 | 4 | |
| Bal | T ×8 | 8 | 2.5 t ammo in B |
Systems & Manufacturers
VV1 (MG)
Ranger Armored Fighting Vehicle
PV19
TP: CVSZ: 2TMM: 0MV: 12"w
ROLE: Scout
Damage
S (+0)
3
M (+2)
0
L (+4)
0
Heat not tracked

Special ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 35Skill 1 31Skill 2 27Skill 3 23Skill 4 19Skill 5 17Skill 6 15Skill 7 13Skill 8 11
Availability by era
5 eras · 19 factions
Ranger Armored Fighting Vehicle variants (5)
VV1 Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities SRCH, TUR(2/0*/-) Introduced 3076 Battle value 604 Point value 21
VV1 (MG) current variant Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities SRCH, TUR(2/-/-) Introduced 3076 Battle value 607 Point value 19
VV2 Role Striker Tech base Inner Sphere Rules Advanced Alpha Strike abilities SRCH, TUR(2/2/-) Introduced 3082 Battle value 711 Point value 28VV22 Role Striker Tech base Inner Sphere Rules Experimental Alpha Strike abilities SRCH, TUR(3/3/-) Introduced 3082 Battle value 786 Point value 30VV1 (Interdictor) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ECM, SRCH, TUR(2/-/-) Introduced 3087 Battle value 688 Point value 23