Ranger Armored Fighting Vehicle VV1
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 45t
- Role
- Scout
- Intro
- 3076 Jihad
- Rules
- Standard
- Cost
- 1.21M C-bills
- Move
- Armor
- 160 pts

ER Small Laser ×2Light Machine Gun ×4Machine Gun ×4Light Machine Gun ArrayMachine Gun Array
TR:3085 · Record Sheets: RS:3085u-CE
Compare this unitBattle Value
604by skill
Point Value
21
Recognition Notes
The Ranger Armored Fighting Vehicle VV1 is a 45-ton wheeled combat vehicle built for scouting at close range, cruising at 65 km/h and reaching 97, quick for its weight. A pair of ER small lasers faces front on the hull, and the turret carries a dense battery of four Light Machine Guns, a Light Machine Gun Array, four Machine Guns, and a Machine Gun Array. The crew rides behind standard armor. Valiant Systems builds the type at Johnsondale.
Armor & Loadout
RANGER ARMORED FIGHTING VEHICLE VV1
EnergyBallistic
Front: 36 front
Right: 32 front
Left: 32 front
Turret: 32 front
Rear: 28 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | F ×2 | 2 | |
| Bal | T ×4 | 4 | 1.5 t ammo in B |
| BalLight Machine Gun Array | T | 1 | |
| Bal | T ×4 | 4 | 1 t ammo in B |
| Bal | T | 1 |
Systems & Manufacturers
VV1
Ranger Armored Fighting Vehicle
PV21
TP: CVSZ: 2TMM: 0MV: 12"w
ROLE: Scout
Damage
S (+0)
2
M (+2)
1
L (+4)
0
Heat not tracked

Special ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 37Skill 1 33Skill 2 29Skill 3 25Skill 4 21Skill 5 19Skill 6 17Skill 7 15Skill 8 13
Availability by era
5 eras · 20 factions
Ranger Armored Fighting Vehicle variants (5)
VV1 current variant Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities SRCH, TUR(2/0*/-) Introduced 3076 Battle value 604 Point value 21
VV1 (MG) Role Scout Tech base Inner Sphere Rules Introductory Alpha Strike abilities SRCH, TUR(2/-/-) Introduced 3076 Battle value 607 Point value 19VV2 Role Striker Tech base Inner Sphere Rules Advanced Alpha Strike abilities SRCH, TUR(2/2/-) Introduced 3082 Battle value 711 Point value 28VV22 Role Striker Tech base Inner Sphere Rules Experimental Alpha Strike abilities SRCH, TUR(3/3/-) Introduced 3082 Battle value 786 Point value 30VV1 (Interdictor) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ECM, SRCH, TUR(2/-/-) Introduced 3087 Battle value 688 Point value 23