Raijin II RJN-200-C
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Skirmisher
- Intro
- 3066 FedCom Civil War
- Rules
- Standard
- Cost
- 11.33M C-bills
- Move
- Armor
- 169 pts
ER Medium Laser ×2ER PPC
Technical Readout: TR:J · Record Sheets: RS:J
Compare this unitBattle Value
1,754by skill
Point Value
46
Recognition Notes
The Raijin II RJN-200-C is a 50-ton skirmisher built around a 300 light fusion engine, cruising at 65 km/h and reaching 97 km/h at top speed, with a boosted cruising speed of 86 km/h under combat heat; a single jump carries it 180 metres. An ER PPC sits in the right torso, backed by an ER Medium Laser in each arm. Triple-strength myomer and stealth armor cover its endo steel frame, while a Guardian ECM suite in the left torso and a C3i computer in the center torso round out its electronics. Martinson Armaments builds the type at Caph, with a second line at Terra.
Armor & Loadout
RAIJIN II RJN-200-C
Energy
Head: 9 front
Center Torso: 24 front, 8 rear
Right Torso: 18 front, 6 rear
Left Torso: 18 front, 6 rear
Right Arm: 16 front
Left Arm: 16 front
Right Leg: 24 front
Left Leg: 24 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT | 1 | |
| Enr | RA · LA | 2 | |
| electronicsC3i ComputerIS | CT | ||
| electronicsGuardian ECM SuiteIS | LT |
Systems & Manufacturers
RJN-200-C
Raijin II
PV46
TP: BMSZ: 2TMM: 0MV: 12"j
ROLE: Skirmisher
Damage
S (+0)
2
M (+2)
2
L (+4)
1
OV: 0Heat scale123S

Special , , , , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 82Skill 1 73Skill 2 64Skill 3 55Skill 4 46Skill 5 41Skill 6 36Skill 7 31Skill 8 26
Availability by era
2 eras · 1 faction
Raijin II variants (3)
RJN-200-A Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, CASE, MHQ2, TSM Introduced 3066 Battle value 1,763 Point value 39RJN-200-B Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, ECM, ENE, MHQ2, PRB, RCN, STL, TAG Introduced 3066 Battle value 1,439 Point value 48
RJN-200-C current variant Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, ECM, ENE, MHQ2, STL, TSM Introduced 3066 Battle value 1,754 Point value 46