Raijin II RJN-200-B
- Type
- BattleMech
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Skirmisher
- Intro
- 3066 FedCom Civil War
- Rules
- Standard
- Cost
- 10.48M C-bills
- Move
- Armor
- 169 pts
ER Medium Laser ×4ER Small LaserTAG
Technical Readout: TR:J · Record Sheets: RS:J
Compare this unitBattle Value
1,439by skill
Point Value
48
Recognition Notes
The Raijin II RJN-200-B is a 50-ton skirmisher that cruises at 65 km/h and tops out near 97, with a 180-metre jump. It carries an ER medium laser in each arm, an ER small laser in the head, and a TAG in the left torso. Stealth armor covers the frame, and endo steel structure and a 300 light fusion engine keep the weight down for the jump jets and 12 double heat sinks. Martinson Armaments builds it at Caph, with additional production at Terra.
Armor & Loadout
RAIJIN II RJN-200-B
EnergySupport
Head: 9 front
Center Torso: 24 front, 8 rear
Right Torso: 18 front, 6 rear
Left Torso: 18 front, 6 rear
Right Arm: 16 front
Left Arm: 16 front
Right Leg: 24 front
Left Leg: 24 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | HD | 1 | |
| SupTAG | LT | 1 | |
| Enr | RA ×2 · LA ×2 | 4 | |
| electronicsC3i ComputerIS | CT | ||
| electronicsGuardian ECM SuiteIS | RT | ||
| electronicsBeagle Active ProbeIS | LT |
Systems & Manufacturers
RJN-200-B
Raijin II
PV48
TP: BMSZ: 2TMM: 0MV: 12"j
ROLE: Skirmisher
Damage
S (+0)
2
M (+2)
2
L (+4)
0
OV: 1Heat scale123S

Special , , , , , , ,
Critical hits
ENGINE+1 Heat/Firing Weapons
FIRE CONTROL+2 To-Hit Each
MP½ MV Each
WEAPONS-1 Damage Each
Alpha Strike Stats
SkillPVSkill 0 88Skill 1 78Skill 2 68Skill 3 58Skill 4 48Skill 5 43Skill 6 38Skill 7 33Skill 8 28
Availability by era
2 eras · 1 faction
Raijin II variants (3)
RJN-200-A Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, CASE, MHQ2, TSM Introduced 3066 Battle value 1,763 Point value 39
RJN-200-B current variant Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, ECM, ENE, MHQ2, PRB, RCN, STL, TAG Introduced 3066 Battle value 1,439 Point value 48
RJN-200-C Role Skirmisher Tech base Inner Sphere Rules Standard Alpha Strike abilities C3I, ECM, ENE, MHQ2, STL, TSM Introduced 3066 Battle value 1,754 Point value 46