Pouncer T
- Type
- BattleMech
- Tech
- Mixed
- Mass
- 40t
- Role
- Scout
- Intro
- 3142 Dark Age
- Rules
- Standard
- Move
- Armor
- 115 pts
Plasma Rifle ×2ER Small Laser

Availability by era
2 eras · 17 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 3,634 |
| G1 | 2 | 3,177 |
| G2 | 3 | 2,643 |
| G3 | 4 | 2,076 |
| G4 | 5 | 1,573 |
| G5 | 6 | 1,353 |
| G6 | 7 | 1,211 |
| G7 | 8 | 1,070 |
| G8 | 8 | 1,007 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Pouncer T is a 40-ton scout built on the same Clan chassis as the Pouncer Prime, cruising at 65 km/h and topping out near 97, with a jump capability of 150 metres. Where the Prime configuration mounts an ER PPC in each arm, this configuration carries a Plasma Rifle in the left arm and a Plasma Rifle in the right arm, with an ER Small Laser in the left torso. The Prime's targeting computer in the right torso is absent from this configuration. Both configurations share the fragile head that marks the chassis, and the type is built by WC Primary Facility 5 at Tiber in the Clan Homeworlds, among other sites.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | LT | 1 | |
| EnrPlasma Rifle | RA · LA | 2 | 30 rds · 3 t in RT, LT |