Pouncer I
- Type
- BattleMech
- Tech
- Clan
- Mass
- 40t
- Role
- Missile Boat
- Intro
- 3142 Dark Age
- Rules
- Standard
- Move
- Armor
- 115 pts
ER Large Pulse LaserLRM 20

Availability by era
2 eras · 17 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 4,114 |
| G1 | 2 | 3,598 |
| G2 | 3 | 2,992 |
| G3 | 4 | 2,351 |
| G4 | 5 | 1,781 |
| G5 | 6 | 1,532 |
| G6 | 7 | 1,371 |
| G7 | 8 | 1,211 |
| G8 | 8 | 1,140 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Pouncer I is a 40-ton missile boat, an alternate configuration of the same chassis fielded as the Pouncer Prime, where the Prime carries a pair of ER PPCs for long-range sniping. In place of that twin-PPC arrangement, this configuration mounts an ER Large Pulse Laser in the left arm and an LRM 20 in the right arm, the latter fitted with an Artemis V fire-control system. The ER Small Laser and targeting computer of the Prime configuration are absent from this loadout. It cruises at 65 km/h and tops out near 97, with a jump range of 150 metres, and shares the Prime's fragile head. The type is built by WC Primary Facility 5 at Tiber in the Clan Homeworlds, with additional production at other sites.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | RA | 1 | 18 rds · 3 t in RT |
| Enr | LA | 1 | |
| electronicsArtemis V FCSpodClan | RA |