Phantom R
- Type
- BattleMech
- Tech
- Mixed
- Mass
- 40t
- Role
- Striker
- Intro
- 3145 Dark Age
- Rules
- Standard
- Move
- Armor
- 115 pts
Improved Heavy Medium Laser ×2Medium Laser ×2SRM 6

Availability by era
2 eras · 15 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 3,153 |
| G1 | 2 | 2,757 |
| G2 | 3 | 2,293 |
| G3 | 4 | 1,802 |
| G4 | 5 | 1,365 |
| G5 | 6 | 1,174 |
| G6 | 7 | 1,051 |
| G7 | 8 | 928 |
| G8 | 8 | 874 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Phantom R is a 40-ton medium that fights close in, cruising at 97 km/h and topping out near 151 like the Phantom Prime. Where the Prime carries an LRM 5 for reconnaissance work, this configuration mounts an SRM 6 in the left arm, and its right arm swaps the Prime's ER medium laser for a plain medium laser. In place of the Prime's ER small laser and TAG in the left torso, this configuration fields an Improved Heavy Medium Laser, with a matching Improved Heavy Medium Laser in the right torso. Both configurations share the 360 Clan XL fusion engine, Clan endo steel structure, and Clan ferro-fibrous armor, and the mixed Inner Sphere and Clan tech base reflects the striker role rather than the Prime's scouting brief. W-5 Facilities builds it at Eden (Abaddon), among other sites.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Enr | RT · LT | 2 | |
| Enr | RA ×2 | 2 | |
| MslSRM 6 | LA | 1 | 15 rds · 1 t |