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Phantom J

Tech
Clan
Mass
40t
Intro
3141 Dark Age
Rules
Standard
Move
Armor
115 pts

ER Medium Laser ×3ER Small LaserImproved Heavy Medium Laser

Recognition Notes

The Phantom J is a 40-ton striker that fights close in, cruising at 97 km/h and topping out at 151, with a supercharger in the center torso pushing sprint speed to 194 km/h when engaged. Where the Phantom Prime carries an LRM 5 and an ER Medium Laser in the arms alongside an ECM suite and active probe, this configuration strips out the electronics and TAG and instead packs three ER Medium Lasers into the left arm and an Improved Heavy Medium Laser into the right. An ER Small Laser remains in the left torso. Built by W-5 Facilities and produced at other sites as well.

Armor & Loadout

PHANTOM J
Energy
Head: 9 front
Center Torso: 12 front, 8 rear
Right Torso: 11 front, 7 rear
Left Torso: 11 front, 7 rear
Right Arm: 12 front
Left Arm: 12 front
Right Leg: 13 front
Left Leg: 13 front
Weapon / EquipmentLocQtyAmmo
EnrLT1
EnrRA1
EnrLA ×33
mobilitySuperchargerpodCT
SkillPVSkill 0 88Skill 1 78Skill 2 68Skill 3 58Skill 4 48Skill 5 43Skill 6 38Skill 7 33Skill 8 28

Availability by era

2 eras · 3 factions

Phantom variants (15)

A Introduced 3052 Battle value 1,410 Point value 43B Introduced 3052 Battle value 1,096 Point value 34C Introduced 3052 Battle value 1,590 Point value 51D Introduced 3052 Battle value 1,581 Point value 41Prime Introduced 3052 Battle value 1,159 Point value 37E Introduced 3061 Battle value 975 Point value 27H Introduced 3062 Battle value 1,178 Point value 30F Introduced 3068 Battle value 1,375 Point value 38G Introduced 3090 Battle value 975 Point value 31I Introduced 3141 Battle value 1,713 Point value 36
J current variant Introduced 3141 Battle value 1,902 Point value 48
K Introduced 3141 Battle value 1,387 Point value 38L Introduced 3142 Battle value 1,178 Point value 27T Introduced 3142 Battle value 1,138 Point value 32R Introduced 3145 Battle value 1,365 Point value 41
All 15 Phantom variants