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Peacekeeper PKP-1A

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Tech
Inner Sphere
Mass
95t
Role
Sniper
Intro
3086 Early Republic
Rules
Standard
Cost
29M C-bills
Move
Armor
288 pts

ER Large LaserER PPCHeavy PPCPlasma RifleSRM 2

Technical Readout: TR:DA · Record Sheets: RS:DA

Compare this unit
SkillPVSkill 0 83Skill 1 74Skill 2 65Skill 3 56Skill 4 47Skill 5 42Skill 6 37Skill 7 32Skill 8 27

Availability by era

4 eras · 2 factions

GunPilotAdj BV
G016,523
G125,704
G234,744
G343,728
G452,824
G562,429
G672,174
G781,920
G881,807

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Peacekeeper PKP-1A is a 95-ton assault built for long-range sniping, cruising at 43 km/h and reaching 65, with combat heat pushing its cruising pace to that same 65 km/h. Its arms carry the bulk of its firepower, an ER PPC in the left and a Heavy PPC in the right, while the left torso mounts an ER Large Laser and the right torso pairs a Plasma Rifle with an SRM 2. Triple-strength myomer and a 380 XL fusion engine drive an endo steel frame that Independence Weaponry describes as rugged and field-serviceable, and a jump capacity of 90 metres lets it reposition despite its bulk. Independence Weaponry builds the type at its Quentin plant, with Luthien Armor Works also producing it at New Samarkand.

Armor & loadout

Mech rightFrontMech left
PEACEKEEPER PKP-1A
EnergyMissile
Weapon / EquipmentLocQtyAmmo
EnrPlasma RifleRT120 rds · 2 t
MslSRM 2RT150 rds · 1 t
EnrLT1
EnrHeavy PPCRA1
EnrLA1
electronicsC3 SlaveISHD

CASE: Right Torso