Myrmidon Medium Tank P (Tate)
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 40t
- Role
- Skirmisher
- Intro
- 3069 Jihad
- Rules
- Experimental
- Cost
- 1.19M C-bills
- Move
- Armor
- 144 pts

Snub-Nose PPCLight Machine Gun ×6Light Machine Gun Array ×2
Source: XTR:Pirates
Compare this unitBattle Value
780by skill
Point Value
22
Recognition Notes
The Myrmidon Medium Tank P (Tate) is a 40-ton tracked combat vehicle fighting as a skirmisher, cruising at 54 km/h with a top speed of 86. It strips out the base model's turret-mounted PPC and SRM 6, replacing them with a Snub-Nose PPC in the turret. Three Light Machine Guns and a Light Machine Gun Array bank the right side, with a matching bank of three Light Machine Guns and a Light Machine Gun Array on the left side. The hull carries Light Ferro-Fibrous armor in place of the base model's Standard plate. As a field refit, it is built at various sites rather than by a single manufacturer.
Armor & Loadout
MYRMIDON MEDIUM TANK P (TATE)
EnergyBallistic
Front: 35 front
Right: 25 front
Left: 25 front
Turret: 35 front
Rear: 24 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Bal | R ×3 · L ×3 | 6 | 1 t ammo in B |
| BalLight Machine Gun Array | R · L | 2 | |
| Enr | T | 1 | |
| otherSponson Turret | B |
Systems & Manufacturers
P (Tate)
Myrmidon Medium Tank
PV22
TP: CVSZ: 2TMM: 0MV: 10"t
ROLE: Skirmisher
Damage
S (+0)
2
M (+2)
2
L (+4)
0
Heat not tracked

Special ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 38Skill 1 34Skill 2 30Skill 3 26Skill 4 22Skill 5 20Skill 6 18Skill 7 16Skill 8 14
Myrmidon Medium Tank variants (4)
Myrmidon Medium Tank Role Skirmisher Tech base Inner Sphere Rules Introductory Alpha Strike abilities SRCH, TUR(2/2/1) Introduced 3060 Battle value 815 Point value 23
P (Tate) current variant Role Skirmisher Tech base Inner Sphere Rules Experimental Alpha Strike abilities SRCH, TUR(2/2/-) Introduced 3069 Battle value 780 Point value 22
Type 2 Role Scout Tech base Inner Sphere Rules Advanced Alpha Strike abilities ENE, MDS6, SRCH, TUR(1/1/-) Introduced 3075 Battle value 984 Point value 25(Anti-Infantry) Role Brawler Tech base Inner Sphere Rules Advanced Alpha Strike abilities SRCH, TUR(2/2/1) Introduced 3080 Battle value 749 Point value 23