Minsk 2
- Type
- BattleMech
- Tech
- Clan
- Mass
- 70t
- Role
- Sniper
- Intro
- 3148 Dark Age
- Rules
- Advanced
- Cost
- 9.79M C-bills
- Move
- Armor
- 211 pts
ER PPC ×2Small Pulse Laser ×2Streak SRM 6 ×2'Mech Mortar 4Anti-BattleArmor Pods (B-Pods) ×2

Availability by era
2 eras · 2 factions
| Gun | Pilot | Adj BV |
|---|---|---|
| G0 | 1 | 5,459 |
| G1 | 2 | 4,773 |
| G2 | 3 | 3,970 |
| G3 | 4 | 3,119 |
| G4 | 5 | 2,363 |
| G5 | 6 | 2,032 |
| G6 | 7 | 1,820 |
| G7 | 8 | 1,607 |
| G8 | 8 | 1,512 |
Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.
Recognition notes
The Minsk 2 is a 70-ton sniper, cruising at 32 km/h and topping out at 54, unchanged from the MNK-101's pace but built for a very different fight up close to its opening barrage. Where the MNK-101 carried a Gauss rifle in each arm, this configuration mounts an ER PPC in the Left Arm and another in the Right Arm, each backed by a PPC capacitor and a coolant pod. The Left Torso and Right Torso each trade their SRM 6 for a Streak SRM 6 and keep a Small Pulse Laser, while the LRM 10 and both Machine Guns give way to a 'Mech Mortar 4 in the Left Torso and a pair of Anti-BattleArmor Pods, one in each leg. The Right Torso's Beagle active probe is replaced by a Clan active probe alongside an Angel ECM suite, and the heat-sink count rises from 10 to 12 Clan double sinks. Bergan Industries C-Division builds the type at Alshain.
Armor & loadout
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslStreak SRM 6 | RT · LT | 2 | 30 rds · 2 t |
| Enr | RT · LT | 2 | |
| Art'Mech Mortar 4 | LT | 1 | 2 t ammo |
| Enr | RA · LA | 2 | |
| SupAnti-BattleArmor Pods (B-Pods) | RL · LL | 2 | |
| electronicsActive ProbeClan | RT | ||
| electronicsAngel ECM SuiteIS | RT | ||
| otherPPC Capacitor | RA · LA | ||
| otherCoolant Pod | RA · LA |