Skip to content

Mechbuster (SRM)

Loading Create variant…
Tech
Inner Sphere
Mass
50t
Role
Attack
Rules
Introductory
Cost
820.5K C-bills
Move
Armor
50 pts

SRM 6 ×4

SkillPVSkill 0 43Skill 1 38Skill 2 33Skill 3 28Skill 4 23Skill 5 21Skill 6 19Skill 7 17Skill 8 15

Availability by era

8 eras · 13 factions

GunPilotAdj BV
G011,074
G12939
G23781
G34614
G45465
G56400
G67358
G78316
G88298

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Mechbuster (SRM) is a 50-ton fighter flown in the attack role, built as a field refit of the base Mechbuster. Where the base model mounts a single autocannon/20 in the nose, this variant strips that gun out in favor of four SRM 6 launchers, all firing from the nose. Armor remains standard plate on the ICE-powered airframe. As a field refit it carries no fixed manufacturer or factory, being assembled at various sites from whatever airframes are on hand.

Armor & loadout

MECHBUSTER (SRM)
Missile
Weapon / EquipmentLocQtyAmmo
MslSRM 6N ×441 t ammo in FS