Maxim Mk II Transport
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 50t
- Role
- Striker
- Intro
- 3083 Early Republic
- Rules
- Standard
- Cost
- 2.12M C-bills
- Move
- Armor
- 109 pts

MML 3 ×2
TR:3085 · Record Sheets: RS:3085u-CE
Compare this unitBattle Value
476by skill
Point Value
25
Recognition Notes
The Maxim Mk II Transport is a 50-ton hover combat vehicle built as a striker. Its turret carries a pair of MML 3 launchers, and the hull holds CASE alongside a 16-ton infantry compartment. It cruises at 86 km/h and can push to 130, quick for a vehicle carrying that much cargo, and its crew rides behind Heavy Ferro-Fibrous plate. Cyclops Industries, Inc. builds the type at Skye.
Armor & Loadout
MAXIM MK II TRANSPORT
Missile
Front: 30 front
Right: 20 front
Left: 20 front
Turret: 20 front
Rear: 19 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| Msl | T ×2 | 2 | 2 t ammo in B |
CASE: Body
Systems & Manufacturers
Maxim Mk II Transport
PV25
TP: CVSZ: 2TMM: 0MV: 16"h
ROLE: Striker
Damage
S (+0)
1
M (+2)
1
L (+4)
0*
Heat not tracked

Special , , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 45Skill 1 40Skill 2 35Skill 3 30Skill 4 25Skill 5 22Skill 6 19Skill 7 16Skill 8 13
Availability by era
4 eras · 7 factions
Maxim Mk II Transport variants (3)
Maxim Mk II Transport current variant Role Striker Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF0*, IT16, SRCH, TUR(1/1/0*, IF0*) Introduced 3083 Battle value 476 Point value 25
(Infantry Support) "Shiloh" Role Sniper Tech base Inner Sphere Rules Standard Alpha Strike abilities CASE, IF0*, IT8, SRCH, TUR(2/2/2, IF0*) Introduced 3084 Battle value 828 Point value 32(ECM) Role Scout Tech base Inner Sphere Rules Standard Alpha Strike abilities ECM, IT16, SRCH, TUR(0*/0*/-) Introduced 3087 Battle value 483 Point value 24