Marsden MBT II (Primitive)
- Type
- Support Vehicle
- Tech
- Inner Sphere
- Mass
- 60t
- Role
- Juggernaut
- Intro
- 2463 Age of War
- Rules
- Standard
- Cost
- 1.1M C-bills
- Move
- Armor
- 166 pts

Machine Gun ×2Autocannon/5SRM 6 ×2
TR:3075 · Record Sheets: RS:3075u-AW
Compare this unitBattle Value
762by skill
Point Value
26
Recognition Notes
The Marsden MBT II (Primitive) is a 60-ton tracked support vehicle fielded as a juggernaut, cruising at 32 km/h with a top speed of 54. Where the Marsden MBT I mounts a single SRM 6 in the front, this variant carries a second SRM 6 in the front, doubling the missile fire from that arc. The turret still carries an Autocannon/5, and a second machine gun joins the original machine gun in the turret. The hull sheds five tons against the MBT I and trades that model's BAR 7 Armor for Standard armor plate. Arcturan Arms builds it at Arcturus.
Armor & Loadout
MARSDEN MBT II (PRIMITIVE)
BallisticMissile
Front: 35 front
Right: 35 front
Left: 35 front
Turret: 27 front
Rear: 34 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslSRM 6 | F ×2 | 2 | 4 t ammo in B |
| Bal | T | 1 | 1 t ammo in B |
| Bal | T ×2 | 2 | 0.5 t ammo in B |
Systems & Manufacturers
II (Primitive)
Marsden MBT
PV26
TP: CVSZ: 3TMM: 0MV: 6"t
ROLE: Juggernaut
Damage
S (+0)
3
M (+2)
3
L (+4)
1
Heat not tracked

Special EE, , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 46Skill 1 41Skill 2 36Skill 3 31Skill 4 26Skill 5 23Skill 6 20Skill 7 17Skill 8 14
Availability by era
No recorded availability.
Marsden MBT variants (8)
I Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities AFC, BAR, EE, TUR(1/1/1) Introduced 2396 Battle value 500 Point value 13(Bridgelayer) Role — Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 2402 Battle value — Point value —(Engineering) Role — Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 2402 Battle value — Point value —
II (Primitive) current variant Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, SRCH, SRM2/2, TUR(1/1/1) Introduced 2463 Battle value 762 Point value 26
II Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH, SRM2/2, TUR(1/1/1) Introduced 2473 Battle value 1,056 Point value 30II-A Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC1/1/-, EE, SRCH, TUR(2/1/-, AC1/1/-) Introduced 2482 Battle value 1,054 Point value 26III Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced 2545 Battle value — Point value —II-A (LB-X) Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, FLK1/1/1, SRCH, TUR(2/1/1, FLK1/1/1) Introduced 3068 Battle value 1,090 Point value 27