Marsden MBT II-A
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 60t
- Role
- Juggernaut
- Intro
- 2482 Age of War
- Rules
- Introductory
- Cost
- 1.17M C-bills
- Move
- Armor
- 248 pts

Autocannon/10Machine GunSRM 6
TR:3075 · Record Sheets: RS:3075u-AW
Compare this unitBattle Value
1,054by skill
Point Value
26
Recognition Notes
The Marsden MBT II-A is a 60-ton tracked combat vehicle built as a juggernaut, cruising at 32 km/h with a top speed near 54. It sheds five tons against the Marsden MBT I's 65-ton hull while keeping the same speed. The turret's Autocannon/5 gives way to an Autocannon/10, and the Machine Gun stays in the turret alongside it. The SRM 6 still fires from the front. Standard armor replaces the BAR 7 Armor plate of the Marsden MBT I. Arcturan Arms builds it at Arcturus.
Armor & Loadout
MARSDEN MBT II-A
BallisticMissile
Front: 52 front
Right: 52 front
Left: 52 front
Turret: 41 front
Rear: 51 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslSRM 6 | F | 1 | 2 t ammo in B |
| Bal | T | 1 | 0.5 t ammo in B |
| Bal | T | 1 | 2 t ammo in B |
Systems & Manufacturers
II-A
Marsden MBT
PV26
TP: CVSZ: 3TMM: 0MV: 6"t
ROLE: Juggernaut
Damage
S (+0)
2
M (+2)
2
L (+4)
0
Heat not tracked

Special , EE, , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 46Skill 1 41Skill 2 36Skill 3 31Skill 4 26Skill 5 23Skill 6 20Skill 7 17Skill 8 14
Availability by era
2 eras · 4 factions
Marsden MBT variants (8)
I Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities AFC, BAR, EE, TUR(1/1/1) Introduced 2396 Battle value 500 Point value 13(Bridgelayer) Role — Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 2402 Battle value — Point value —(Engineering) Role — Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 2402 Battle value — Point value —II (Primitive) Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, SRCH, SRM2/2, TUR(1/1/1) Introduced 2463 Battle value 762 Point value 26II Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH, SRM2/2, TUR(1/1/1) Introduced 2473 Battle value 1,056 Point value 30
II-A current variant Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC1/1/-, EE, SRCH, TUR(2/1/-, AC1/1/-) Introduced 2482 Battle value 1,054 Point value 26
III Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced 2545 Battle value — Point value —II-A (LB-X) Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, FLK1/1/1, SRCH, TUR(2/1/1, FLK1/1/1) Introduced 3068 Battle value 1,090 Point value 27