Marsden MBT II
- Type
- Combat Vehicle
- Tech
- Inner Sphere
- Mass
- 60t
- Role
- Juggernaut
- Intro
- 2473 Age of War
- Rules
- Introductory
- Cost
- 1.16M C-bills
- Move
- Armor
- 248 pts

Machine Gun ×2Autocannon/5SRM 6 ×2
TR:3075 · Record Sheets: RS:3075u-AW
Compare this unitBattle Value
1,056by skill
Point Value
30
Recognition Notes
The Marsden MBT II is a 60-ton tracked combat vehicle fielded in the Juggernaut role, five tons lighter than the base configuration's 65-ton hull and classified as a combat vehicle where the base configuration is listed as a tracked support vehicle. Its front hull carries two SRM 6 launchers, doubling the single SRM 6 mounted in the base configuration. The turret carries an Autocannon/5, as in the base configuration, but carries two machine guns rather than the base configuration's single machine gun. The crew sits behind Standard armor in place of the BAR 7 armor of the base configuration. Arcturan Arms/MacEnroe Motors builds the type at Arcturus.
Armor & Loadout
MARSDEN MBT II
BallisticMissile
Front: 52 front
Right: 52 front
Left: 52 front
Turret: 41 front
Rear: 51 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| MslSRM 6 | F ×2 | 2 | 4 t ammo in B |
| Bal | T | 1 | 1 t ammo in B |
| Bal | T ×2 | 2 | 0.5 t ammo in B |
Systems & Manufacturers
II
Marsden MBT
PV30
TP: CVSZ: 3TMM: 0MV: 6"t
ROLE: Juggernaut
Damage
S (+0)
3
M (+2)
3
L (+4)
1
Heat not tracked

Special EE, , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 54Skill 1 48Skill 2 42Skill 3 36Skill 4 30Skill 5 27Skill 6 24Skill 7 21Skill 8 18
Availability by era
2 eras · 5 factions
Marsden MBT variants (8)
I Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities AFC, BAR, EE, TUR(1/1/1) Introduced 2396 Battle value 500 Point value 13(Bridgelayer) Role — Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 2402 Battle value — Point value —(Engineering) Role — Tech base Inner Sphere Rules Standard Alpha Strike abilities — Introduced 2402 Battle value — Point value —II (Primitive) Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, SRCH, SRM2/2, TUR(1/1/1) Introduced 2463 Battle value 762 Point value 26
II current variant Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities EE, SRCH, SRM2/2, TUR(1/1/1) Introduced 2473 Battle value 1,056 Point value 30
II-A Role Juggernaut Tech base Inner Sphere Rules Introductory Alpha Strike abilities AC1/1/-, EE, SRCH, TUR(2/1/-, AC1/1/-) Introduced 2482 Battle value 1,054 Point value 26III Role — Tech base Inner Sphere Rules — Alpha Strike abilities — Introduced 2545 Battle value — Point value —II-A (LB-X) Role Juggernaut Tech base Inner Sphere Rules Standard Alpha Strike abilities EE, FLK1/1/1, SRCH, TUR(2/1/1, FLK1/1/1) Introduced 3068 Battle value 1,090 Point value 27