Mars Assault Vehicle (XL)
- Type
- Combat Vehicle
- Tech
- Clan
- Mass
- 100t
- Role
- Missile Boat
- Intro
- 3061 Clan Invasion
- Rules
- Standard
- Cost
- 22.02M C-bills
- Move
- Armor
- 211 pts
ER Large LaserGauss RifleLB 10-X ACLRM 15 ×3Streak SRM 6 ×2
TR:3060 · Record Sheets: RS:3060u
Compare this unitBattle Value
2,520by skill
Point Value
57
Recognition Notes
The Mars Assault Vehicle (XL) is a 100-ton tracked combat vehicle fielded as a missile boat. The front hull mounts an LB 10-X AC and three LRM 15s, with an Artemis IV FCS also in front. A Streak SRM 6 sits on the right side and another on the left side. The turret carries an ER Large Laser and a Gauss Rifle. The hull holds CASE and an ECM suite, and the crew rides behind Ferro-Fibrous armor over an XL engine, cruising at 32 km/h and topping out near 54. Niles Industriplex Alpha builds it at Niles.
Armor & Loadout
MARS ASSAULT VEHICLE (XL)
EnergyBallisticMissile
Front: 48 front
Right: 42 front
Left: 42 front
Turret: 45 front
Rear: 34 front
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| BalLB 10-X AC | F | 1 | 2 t ammo in B |
| Msl | F ×3 | 3 | 3 t ammo in B |
| MslStreak SRM 6 | R · L | 2 | 2 t ammo in B |
| Enr | T | 1 | |
| Bal | T | 1 | 2 t ammo in B |
| electronicsArtemis IV FCSClan | F | ||
| electronicsECM SuiteClan | B |
CASE: Body
Systems & Manufacturers
(XL)
Mars Assault Vehicle
PV57
TP: CVSZ: 4TMM: 0MV: 6"t
ROLE: Missile Boat
Damage
S (+0)
8
M (+2)
9
L (+4)
6
Heat not tracked

Special , , , , ,
Critical hits
ENGINE½ MV and Damage
FIRE CONTROL+2 To-Hit Each
WEAPONS-1 Damage Each
MOTIVE-2 MV½ MV0 MV
Alpha Strike Stats
SkillPVSkill 0 101Skill 1 90Skill 2 79Skill 3 68Skill 4 57Skill 5 51Skill 6 45Skill 7 39Skill 8 33
Availability by era
7 eras · 13 factions
Mars Assault Vehicle variants (5)
(Original) Role — Tech base Clan Rules — Alpha Strike abilities — Introduced 2842 Battle value — Point value —Mars Assault Vehicle Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, ECM, FLK1/1/1, IF3, SRCH, TUR(3/3/3) Introduced 2871 Battle value 2,076 Point value 56
(XL) current variant Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, ECM, FLK1/1/1, IF3, SRCH, TUR(3/3/3) Introduced 3061 Battle value 2,520 Point value 57
(ATM) Role Juggernaut Tech base Clan Rules Standard Alpha Strike abilities CASE, ECM, SRCH, TUR(4/4/2) Introduced 3065 Battle value 1,948 Point value 54(HAG) Role Missile Boat Tech base Clan Rules Standard Alpha Strike abilities CASE, ECM, FLK2/2/2, IF4, SRCH, TUR(3/4/3) Introduced 3075 Battle value 2,545 Point value 68