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Marauder Battle Armor (Sqd6)

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Tech
Inner Sphere
Mass
1.5t
Intro
3110 Late Republic
Rules
Standard
Move

BA Support PPC ×2BA Light TAG

SkillPVSkill 0 36Skill 1 32Skill 2 28Skill 3 24Skill 4 20Skill 5 18Skill 6 16Skill 7 14Skill 8 12

Availability by era

No recorded availability.

GunPilotAdj BV
G01998
G12873
G23726
G34570
G45432
G56372
G67333
G78294
G88276

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Armor & loadout

EnergySupport
9 armor per trooper
Weapon / EquipmentLocQtyAmmo
EnrBA Support PPCRA · LA2
SupBA Light TAGBD1
otherBA AP MountRA · LA
otherInfantry Assault RifleRA · LA
otherBA Light Recoilless RifleClanBD
otherBA-Magnetic ClampBD

Marauder Battle Armor variants (3)

All 3 Marauder Battle Armor variants