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Marauder Battle Armor (Sqd5)

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Tech
Inner Sphere
Mass
1.5t
Intro
3110 Late Republic
Rules
Standard
Move

BA Support PPC ×2BA Light TAG

SkillPVSkill 0 35Skill 1 31Skill 2 27Skill 3 23Skill 4 19Skill 5 17Skill 6 15Skill 7 13Skill 8 11

Availability by era

3 eras · 1 faction

GunPilotAdj BV
G01776
G12679
G23564
G34444
G45336
G56289
G67259
G78228
G88215

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Armor & loadout

EnergySupport
9 armor per trooper
Weapon / EquipmentLocQtyAmmo
EnrBA Support PPCRA · LA2
SupBA Light TAGBD1
otherBA AP MountRA · LA
otherInfantry Assault RifleRA · LA
otherBA Light Recoilless RifleClanBD
otherBA-Magnetic ClampBD

Marauder Battle Armor variants (3)

All 3 Marauder Battle Armor variants