Marauder Battle Armor (Sqd4)
- Type
- Infantry
- Tech
- Inner Sphere
- Mass
- 1.5t
- Role
- Ambusher
- Intro
- 3110 Late Republic
- Rules
- Standard
- Cost
- 1.93M C-bills
- Move
BA Support PPC ×2BA Light TAG
Battle Value
250by skill
Point Value
16
Armor & Loadout
EnergySupport
9 armor per trooper
| Weapon / Equipment | Loc | Qty | Ammo |
|---|---|---|---|
| EnrBA Support PPC | RA · LA | 2 | |
| SupBA Light TAG | BD | 1 | |
| otherBA AP Mount | RA · LA | ||
| otherInfantry Assault Rifle | RA · LA | ||
| otherBA Light Recoilless RifleClan | BD | ||
| otherBA-Magnetic Clamp | BD |
Systems & Manufacturers
(Sqd4)
Marauder Battle Armor
PV16
TP: BASZ: 1TMM: 0MV: 2"f
ROLE: Ambusher
Damage
S (+0)
3
M (+2)
3
L (+4)
0
Heat not tracked

Special , ,
Alpha Strike Stats
SkillPVSkill 0 28Skill 1 25Skill 2 22Skill 3 19Skill 4 16Skill 5 14Skill 6 12Skill 7 10Skill 8 8
Availability by era
3 eras · 3 factions
Marauder Battle Armor variants (3)
(Sqd4) current variant Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities CAR4, LTAG, XMEC Introduced 3110 Battle value 250 Point value 16
(Sqd5) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities CAR5, LTAG, XMEC Introduced 3110 Battle value 336 Point value 19(Sqd6) Role Ambusher Tech base Inner Sphere Rules Standard Alpha Strike abilities CAR6, LTAG, XMEC Introduced 3110 Battle value 432 Point value 20