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Mantis MTS-T

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Tech
Inner Sphere
Mass
30t
Rules
Advanced
Cost
6.15M C-bills
Move
Armor
98 pts

ER Medium Laser ×3ER Small Laser ×2

Technical Readout: TR:3055U · Record Sheets: RS:3055Uu

Compare this unit
SkillPVSkill 0 64Skill 1 57Skill 2 50Skill 3 43Skill 4 36Skill 5 32Skill 6 28Skill 7 24Skill 8 20

Availability by era

6 eras · 1 faction

GunPilotAdj BV
G013,031
G122,650
G232,204
G341,732
G451,312
G561,128
G671,010
G78892
G88840

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The Mantis MTS-T is a 30-ton striker built for close-in fighting, rebuilt in 3063 from the 3052 SA-MN scout. Where the SA-MN carried a single Medium Laser in the center torso with a Small Laser in each torso, the MTS-T fields ER Medium Lasers in the Left Torso, Right Torso, and Head, paired with an ER Small Laser in the Left Torso and another in the Right Torso. A targeting computer sits in the Right Torso, and the heat-sink count drops from 12 to 10 double sinks. It keeps the 270 XL fusion engine and MASC in the Left Torso, cruising at 97 km/h and topping out near 151, with a sprint speed of 194 km/h when MASC is engaged. Claws remain fitted to both arms, and Solaris Arms builds it on Solaris VII.

Armor & loadout

Mech rightFrontMech left
MANTIS MTS-T
Energy
Weapon / EquipmentLocQtyAmmo
EnrHD · RT · LT3
EnrRT · LT2
electronicsTargeting ComputerISRT
mobilityMASCISLT
physicalClawISRA · LA