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Mantis MTS-S

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Tech
Inner Sphere
Mass
30t
Intro
3061 Clan Invasion
Rules
Advanced
Cost
5.83M C-bills
Move
Armor
89 pts

ER Medium Laser ×3ER Small Laser ×2

Technical Readout: TR:3055U · Record Sheets: RS:3055Uu

Compare this unit
SkillPVSkill 0 64Skill 1 57Skill 2 50Skill 3 43Skill 4 36Skill 5 32Skill 6 28Skill 7 24Skill 8 20

Availability by era

6 eras · 1 faction

GunPilotAdj BV
G012,606
G122,279
G231,895
G341,489
G451,128
G56970
G67869
G78767
G88722

Piloting rides one point worse than Gunnery, capped at Piloting 8, the conventional pairing. Regular is Gunnery 4 / Piloting 5.

Recognition notes

The MTS-S is a 3061 rework of the 3052 Mantis that shifts the chassis from scout to striker, cruising at 97 km/h and topping out at 151, with a sprint of 194 km/h when MASC is engaged. Where the SA-MN carries a single Medium Laser in the center torso and a Small Laser in each side torso, the MTS-S fields an ER Medium Laser in the left torso, right torso, and center torso, backed by an ER Small Laser in the left torso and right torso. The heat-sink count drops from 12 double to 10 double. Claws remain mounted on both the left arm and right arm, and Solaris Arms builds the type at its Solaris VII plant.

Armor & loadout

Mech rightFrontMech left
MANTIS MTS-S
Energy
Weapon / EquipmentLocQtyAmmo
EnrCT · RT · LT3
EnrRT · LT2
mobilityMASCISLT
physicalClawISRA · LA